Release Notes - 2019.1b26 viewer


Hey everyone! 

We have a lot of new changes and updates to share with you; Here are the biggest changes we have made, but you can check out all of the changes we have made from October-June on our blog!

Notable Entries:

  • UI overhaul - New colour theme, new windows, new font style and more!
  • Strafing controls - Q & E now shuffle your avatar left and right
  • New controls for flying - Start flying with E, go up with R and down with C (PageUp/PageDown continue to work as before)
  • New contextual help for camera controls
  • Facial animation support - gestures and scripts can now animate the facial blends!
  • Do stuff while loading! Our UI is now functional while scenes are loading, meaning the shop, inventory, chat and more are accessible to you.
  • Emoji support in chat (experimental!)
  • Completely morph the built-in avatars with the new 'User Created Morphs' feature. (experimental, but cool!)
  • Overhauled Outfit window - with new Body Shape Presets! You can also tint/colour existing clothing items if enabled by the creator (experimental!)
  • Improvements to the shop - a new home screen, live preview of furniture and vehicles
  • Edit and placing furniture is now possible in every region!
  • Use the 'Add Component' button to add components to editable regions and furniture.
  • New starter home region!
  • A brand new welcome center experience!
  • Improved framerates - we've improved a number of stalls, especially when in crowded scenes.
  • VR Controls improvements - movement controls are now split across both hands for better control
  • Scripting is much faster - we've tightened up our script engine, plugged memory leaks and optimised everything. BKR and similarly complex scripted activities are now considerably more performant!
  • Lots, and lots of bugfixes - over 100 issues reported on the issue tracker have been resolved in this release. (Please keep reporting them to https://issues.sine.space!)

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